Description of the course
The course focuses on systems analysis and design, including topics such as software development lifecycles, UML diagram development, analysis and specification of system requirements, analysis and design of object oriented information systems, project management aspects such as tangible and intangible costs, scheduling, culture and legal requirements, data management and user interface design.
Description of the participants
This is an obligatory course for students in the 4th year of studies. The course was attended by 37 students in semester 1 of the 2020 – 2021 academic year.
Description gamified design thinking activities
The activity was organized in the following steps.
Step 1. Challenge assignment.
Students were assigned small tasks with increasing difficulty. This approach not only helped them gain knowledge but also supported students in gradually engaging in more challenging and rewarding tasks applying the knowledge developed in past activities.
Step 2. Recognition and rewards.
Students were rewarded with points upon completion of each task. At the end of the class the highest performing student was rewarded with a gift. This approach boosted motivation, morale and long-term engagement in the learning process.
Step 3. Feedback.
The teacher provided instant feedback when a student completed a task or quiz. This approach encouraged student engagement and allowed the educator to track student progress through the completion of game levels with increasing difficulty.