Game elements may include clear goals, rewards, roles, a sense of mission, a sense of affiliation, social recognition, competition, feedback, collaboration, and more.
In learning gamification elements may contribute to learner motivation and the long-term engagement with the learning process. When gamification elements are linked to educational objectives they may help reach educational goals.
Gamification is deployed today in corporate training as well as digital learning platforms and services. Its combination with design thinking can contribute to the development of innovation skills.