The ICT-INOV consortium develops a collection of good practices, recommendations, and advice on how to maximize the positive impact of the proposed gamified design thinking approach for innovation skill building. This activity is new in the project implementation, having started in September 2022. It will be completed in January 2024. At this early stage, you can read an early collection that demonstrates the direction of work. This collection will be enriched in the 2nd half of the project implementation period. The guidelines are available on the Project Reports page with the title D4.6 Good Practice Guidelines.